We are delighted to announce the biggest and most exciting set of changes to our product lineup since we introduced version 1.0 over two decades ago. LiveCode Create realises our vision of a new no-code platform - without the limits. With a brand new Web IDE as well as the ability to edit on Mac and Windows platforms, this amazingly cross platform app building tool lets you deploy direct to the Web as well as to iOS, Android, Mac, Windows, Linux and Server.
When you purchase LiveCode, you will get access to both the existing stable LiveCode Classic platform, AND you will receive free access to the early access program for LiveCode Create. Get started now with this game changing new platform!
Ultimately, LiveCode Create will replace LiveCode, running both as a Web IDE and on the desktop. This is envisioned as a true no-code platform, ready for today’s app builders. Widgets, actions, AI and a built in datastore offer efficient point and click options, with all the depth and power of the LiveCode language to back them up. A massive boost in ease of use and efficiency means the speed to market for apps is like nothing you’ve seen before.
Let's compare LiveCode Create with LiveCode Classic. We tasked two of our team to create exactly the same app, a todo list, one using LiveCode Create and the other using Classic. The app is responsive, sharing data in the cloud and designed to look good on web, desktop and mobile. Written in Create, by Steven Crighton who is not by trade a developer in our team, the todo list took 24 minutes and 2 seconds. In Classic, written by Panos Merakos, one of our most experienced developers, it took 3 hours, 59 minutes and 3 seconds*.
Now, 4 hours isn't a bad time to create an app from start to finish, suitable for all form factors and ready to deploy to 6 platforms.
But 24 minutes is a pretty stunning time (and the app looked better at the end due to being able to simply apply a project wide theme at the click of a button.) That's 9.95x faster. Even we are impressed, and we were expecting it.
*It actually took nearer 8 hours because Panos did not film the time he spend setting up the server and the database to be ready to use for the app, none of which has to be done for the Create app because it's all built in.
If you use Create within a business, to automate processes or provide apps for employees or clients, then this model applies to you. Every end user of the apps, stacks or processes built using Create needs a seat license, as well as the developers actually using the Create IDE. Choose between Create Cloud with Web IDE and deployment, Create Native running on the desktop and deploying to iOS, Android, Mac, Windows, Linux or Server, and Create Universal which gives you everything.
Need more than 100 commercial seat licenses?
Talk to us for a custom quote
If you use Create to build apps for sale to the public, either via an app store or your own website, then you will need a developer seat plus you will make application payments on the revenue generated by the app. These payments will never be more than 5% of the app revenue, and only apply to revenue directly generated by the app. As the app earns more, the percentage required to be paid for the use of Create falls.
Let’s look at how our licensing compares to other coding environments. To some extent we overlap with languages like Python and Javascript, which are of course free. But these aren’t great comparisons to make – Create is so much more than just a language! The actions editor, drag and drop GUI, hosting of your apps and data, multiplatform deployment…
FileMaker is an interesting comparison, being in a similar low-code space. It has a similar per seat model, but without the ability to build standalones, no native Android support and a fraction of the feature set of Create. Create’s starting point of a single seat makes it easier to get started. In low seat volumes the price is comparable, however at volume FileMaker is roughly twice the price per user. It does not have a model that allows for apps for sale to the public.
Create deploys to more platforms, with a far richer feature set, has a far more flexible pricing model, allows you to publish free apps, and is about half the price in volume. Would you say that was a win? We would.